Video games are a big business, and the mobile video game industry is growing at an alarming rate. You just need to look at the iPhone App Store’s top fifty applications to see just how popular games on mobile devices are, and again, they are growing faster than we actually hoped for. It is no wondering that developers are starting to invest a lot of time and money into producing highly polished and professional looking mobile games which in some instances even feature professionally recorded soundtracks.
Microsoft and its Windows Phone 7 have a big year ahead of themselves. Google and Apple currently have the mobile space all-but sewn up, and even old stalwarts like BlackBerry are struggling to compete with the new hotness that is iOS and Android.
With the world’s love of photography and photo sharing, it is hardly surprising that some of the most popular mobile applications reside in the photo and video category of the various app stores and marketplaces. One of the most well known, and the most popular one is Instagram, which is a free of charge photo sharing application.
So here we are, day three of my look into what the biggest players in the smartphone world will, or possibly should do in 2012.
The video sharing website, Vimeo, recently turned seven years old, and although in some peoples eyes it may sit in the shadow of Google’s YouTube, its rise to importance on the world wide web has been dramatic. The website was founded in late 2004 by two partners and was intended to be a place solely for the uploading of user made videos. The name 'Vimeo' is said to reflect this with it being a combination of the words 'video' and 'me'.
We're fast approaching that time of year again. The time of year when tech journalists and anyone else mad enough descends upon the Sin City in order to get their hands on the latest and greatest gadgets the world of tech has to offer.
Unlocking Windows-based smartphones has never been that much of a palava when compared to the increasingly limited methods available for those using Apple's iPhone, for example.
Microsoft is on something of an app releasing bender of late. If they aren't releasing new iPhone and Android apps or games, then they are bringing new apps to their own also-ran mobile operating system, Windows Phone 7.
A new report published by Nielsen offers a lot of insight into smartphone usage in the US. Some of the findings are particularly interesting because of how users trends are separated by age group. For example, the majority of 18 to 24 and 25 to 34 year olds now own smartphones: 53% and 64% respectively. We’ll cover the rest of the findings one by one.
Nokia plans on creating a limited number of handsets inspired by the newer Batman franchise. The Lumia 800 will feature a laser-etched Batman logo on the back of the device.